'Only the survival of our studio would make us consider such a painful action': Tim Schafer announces Double Fine layoffs just 3 weeks after Xbox cut it loose

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Double Fine has implemented layoffs affecting 23 employees shortly after becoming independent from Xbox. This decision follows the massive Xbox reset earlier this month, which led the studio to pursue an independent route. Tim Schafer announced that these painful actions were necessary solely to ensure the survival of the studio. The workforce reductions occurred just three weeks after the split, marking a difficult transition period for the Psychonauts developer as it navigates its new autonomy.
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